Rolling up several characters using 4d6. Drop lowest number, re-roll 1s or 2s results, but not every dice roll.
Most stats are average, with some 17s and 18s. Str = Strength, Int = Intelligence, Wis = Wisdom, Dex = Dexterity, Con = Constitution, Cha = Charisma. I don’t use Comliness in the Unearthed Arcana book.
First character; Str 12, Int 12, Wis 15, Dex 15, Con 15, Cha 11 Going with Magic-User/Thief Link to High elf character classes
Second character; Str 15, Int 13, Wis 12, Dex 14, Con 13, Cha 11 Going with Tallfellow Halfling Cleric/Thief Link to Tallfellow Halfling character classes
Third character; Str 18, Int 14, Wis 14, Dex 17, Con 15, Cha 13. Going with Half elf ( high elf), Cleric/Fighter. Roll for percentile Str is 73%, so Str is now 18/73. Link to half-elf (high elf) character classes)
Fourth character; Str 17, Int 14, Wis 11, Dex 16, Con 14, Cha 11 Going with Human fighter. Link to Human character classes
Fifth character is an NPC. Will take direction from the player characters, not the referee. Str 18/21, Int 15, Wis 15, Dex 16, Con 18, Cha 12.
Half elf (wood elf) character classes Yes, I worked the dice giving better than typical stats.
Characters one through four will start at first level, the NPC will be second level in one or two classes.
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