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Level 3, D 7, room 334, roulette wheel, rewards and punishments

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return to room 334

scan of original roulette wheel drawing

number party affect winning character affect

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4 +1 lowest ability +2 lowest ability

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10 lose bets and take 5 hit points bet times 1.002

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11 lose bets, all elves in party bet times 1.003

grow beards

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14 2d6 hp with 10’ area of affect lose bet from winner, except winner

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19 dwarves in party look like elves to bet becomes copper pieces

dwarves not in party

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22 glow blue for 10 game minutes any gems bet become glass,

rest of monies times 1.02

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24 Sleep, as the spell, for lose 2 gems

10 game minutes

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30 win 50 platinum pieces gain one of two items:

one level one spell for

6 game-months or permanently

gain 300 experience points

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31 +1 to lowest ability +3 saving roll versus

Dragon Breath

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36 4d6 hp centered on character lose one level two spell

farthest from winner, 10 foot ability for 3 game-months

radius

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37 Party teleports to another gains Speak with Animals for

room or area 6 game-months

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41 characters are Healed for +2 Prime ability, unless goes

15 hit points over maximum for race

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54 keep bets gains doubles bet

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55 plus 5 percent experience point 7,000 experience points

bonus for one game-week and three 1,000 gp gems

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56 only take half damamge for next Protection from

5 combats non-Deity Quest

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57 like Treants bet turns to copper or glass

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59 unable to Speak with the Dead Polymorph into ground

squirrel for 1 game-hour

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62 gain 100 gold pieces gain 1,000 gold pieces

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64 like spell casters lose one level 3 spell for

6 game-months

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69 -3 saving roll versus cold damage inability to determine

for 6 game-months direction for 6 game-months

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71 win bet times 1.9 win bet times 3

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77 -1 to next weapon held glow bright orange for a

30 foot radius when ever the

character is in the dark

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81 treasure share for this adventure treasure share for this

becomes 1.5 times share, none taken adventure becomes 2 times

from other characters share, none taken from

other characters

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84 300 experience points 5,000 experience points

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90 2,500 experience points, 3,000 experience points,

win 1.4 times bet keep bet

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The referee can use the numbering system of a regular roulette wheel, or make one up.

I made the carboard graphic large enough for each player’s miniature to be placed
on the graphic. Easier to determine area of affect of the damage results.

As for the spell additions: I made some of them permanent, others lasted for
a certain number of game-weeks or game-months.

Author
Categories Dwarf Home, Level 03

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