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Level 4, map 4C -07

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Logorn, Half-elf (high) male, level 4A


map section DH 4C -07

Room 79) 120’ x 50’ x 10’ ( 60000 cubic feet)

some dust here and there music of random notes seems to be coming from the glowing sphere

Glowing Globe
(will stick to any character that touches it. Alcohol will separate the
character from it. It is suspended 6’ from the floor by a wire and net.
Yes, it floats, can carry 1000 gp weight. Any amount of weight below that
can wind up floating away on any amount of wind, even a slight breeze.)
glows at Continual Light level, 60’ radius.



Room 80) 10’ x 10’ x 10’

empty



Room 81) 80’ x 60’ x 40’ (192000)

very dusty, a number of foot prints,
unable to tell what sort of creature made them



Room 82) 50’ x 60’ x 20’ (60000)

chest
150 pp worth 1.25 times face value ® coins
720 gp worth 1.25 times face value ®
15 cp worth 1.4 cp each [A]
1 garrot of steel wire
6 quill pens
5 tallow candles



Room 83) 10’ x 10’ x 10’

Secret Door: push right



Room 84) 40’ x 40’ x 20’ (32000)

4’ x 5’ painting on South Wall of Dtranyo Castle
(painted directly on wall)
under Detect Magic ‘Danger !’ appears above the castle



Room 85) 10’ x 20’ x 10’

empty, some dust



Room 86) 20’ x 10’ x 10’

very dusty, otherwise empty

North secret door: push left South secret door: good dwarf touch



Room 87) 10’ x 10’ x 60’

empty

West secret door: good dwarf touch, slides up



Room 88) 20’ x 10’ x 10’

East secret door: push up North secret door: push down



Room 89) 10’ x 10’ x 7’ (700)

empty South secret door: push down



Room 90) 10’ x 30’ x 20’

empty



Room 91) 10’ x 10’ x 10’

empty


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