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Level 4, map 4D -08

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Logorn, Half-elf (high) male, level 4A


map section DH 4D -08

Room 92) 10’ × 10’ × 10’ ( 1000 cubic feet )

treasury

real treasure room: Knock or CE touch to open door.
Door is 4’ wide and 5’ high. an iron chest that was constructed inside room. 6’ × 6’ × 4’ lock -40% to open Guardian demon on chest HD 8 (Fiend Folio page 49)
has fire weapon, vulnerable to cold three 1,000 gp gems ; twelve 50 gp gems ; fifteen 25 gp ivory broaches 3000 sp Trillolaran
50 sp Trillolaran ( silver plate over gold worth 1 gp each after silver removed)
250 gp Trillolaran
5 pp Trillolaran

Room 93) 10’ × 10’ × 10’ ( 1000 cubic feet )

‘Treasure Room’ door is marked ‘Treasure Room’ but it is fake.

an empty chest 3’ × 3’ × 2’ overhead is a Green slime

Room 94) 50’ × 30’ × 20’ – 40’ × 10’ × 15’ – 30’ × 10’ × 20’ ( 42000 cubic feet )

sleeping quarters for acolytes, priests, prefects, and lamas 12 acolytes Cleric 1 Str 16, Wis 12, Int 14, Con 14, Dex 15, Cha 12 12 foot soldier’s mace, 12 buckler shields, chain +1, evil designs 1 level 1 spell each 9 priests Cleric 3 Wis 13 9 foot soldier’s flails, 9 spiked bucklers, chain mail +1, evil designs 3 level 1 spells, 1 level 2 spell each 4 perfects Cleric 5 W 14 4 foot soldier’s flails with poisoned spikes ( +1 SR), regular shields, chain mail +1 evil designs 5 level 1, 3 level 2, 1 level 3 spells 30 gp in one of their bunks’ matress 3 lamas Cleric 7 W 15 1 staff of the adder Serpent, 1 wand of enemy detection 3 foot soldier’s mace, chain mail +1 evil designs 5 level 1, 4 level 2, 2 level 3, and 1 level 4 spells each has one 150 gp gem secreted in their mattress acolyte and priest robes are kept in corridor BG. perfect and lama robes are kept at the end of their bunks. All shields have a flat black sphere drawn in the center that is 1’ in diameter. the statue is a Caryatid Column ( Fiend Folio) activates if anyone not belonging here enters. Only the high priest can prevent this or deactivate the column.

Room 95) 30’ × 10’ × 10’ ( 3000 cubic feet )

East wall cloaks on pegs

The three barrels contain apples, oranges, bananas, meat, bread Guardian familiar on the chest: (Fiend folio) chest: 2’ × 4’ × 2’ locked -50% to open , high priest has the only key Glyph of Warding inside lid: Quolat poison 45 hp per round sack 1: 50 gp dwarf home ‘r’ coins worth 62.5 gp Trillolaran sack 2: 40 gp ‘a’ coins worth 96 gp sack 3: 150 cp Isle of the Jester coins worth 750 gp Trillolaran, dated 491 sack 4: 30 pp Tanoria coins worth 39 pp Trillolaran, dated 475 sack 5: 3 cp 9 point star coins worth 75 gp Trillolaran, dated 499 Sacks 2 and 5 are of fine quality leather And a singing teacup wrapped in felt and tied with a silk ribbon.

Room 96) 30’ × 20’ × 20’ x – 40’ × 10’ × 20’ – 30’ × 20’ × 20’ ( 32000 cubic feet )

The blocks of stone and the U-shaped stone around the statue are 10’ high. The statue is 15’ high. It is of human shape carved from black basalt. The left arm and hand is clenched on the hip and the right hand holds a black sphere at its chest level. The eyes are made of black pearls ( 12000 gp each). The eyes occasionaly sparkle. If any try to steal the pearls, the statue will rise into camoflauged niche in the ceiling, crushing anyone still on it from the statue’s waist up. At the same time, the block marked ‘15’ on the map, moves at 2’ per segment. It blocks exit from the statue area. If all clerics are dead, it will move towards the statue and fit around it leaving only the 2’ × 10’ area behind it free and open. After 5 minutes this area is closed up by the south block.

Room 97) 80’ × 70’ × 40’ ( 224000 cubic feet )

worship area The alter has a black flame.

The walls are totally unornamented. The floor is totally flat space black. No seating. Anyone unfamiliar with this type of floor, must save vs. Fear at -2. The room is ventilated and illuminated from an unseen source.

Room 295) 20’ × 20’ × 30’ ( cubic feet ) mercenary quarters 1

two 6 person bunks, two 3 person bunks

five fighter 5 humans, NE, specialize in long sword Str 18/83, Int 18, Wis 15, Con 17, Dex 18, Cha 14 age 24-27, black hair, green eyes, 5’ 10” to 6’ 1” tall, 175-188 pounds. long sword +1 NE +4/+7 3 attacks/2 rounds foot mace +1 NE +3/+5 1 attack per round 3 monster burn oil flasks each black chain +1, shield +1 ( evil designs) 1 leader human dual class Cleric 4/Fighter 6, specialize in long sword Str 18/92, Int 17, Wis 17, Con 18, Dex 18, Cha 15 age 32, black hair, gray eyes, 6’ 3” tall, 182 pounds. long sword +2/+3 vs. good NE +5/+9 vs good +6/+10 2 attacks per round Dagger of Venom +1 +3/+5 1 attack per round 5 flasks unholy water black chain +2, shield +2 ( evil designs) six fighter 3 humans, NE, specialize in long bow Str 16, Int 15, Wis 15, Con 16, Dex 18, Cha 12 age 20-22, brown hair, green eyes, 5’ 10” to 6’ tall, 155-168 pounds. long sword 1 attack per round long bow +3/+5 2 attacks per round 30 arrows black leather +1 ( evil designs) 1 leader human Fighter 4, specialize in long bow Str 17, Int 16, Wis 15, Con 17, Dex 18, Cha 13 age 27, black hair, gray eyes, 6’ 3” tall, 182 pounds. long sword 1 attack per round long bow +1 2 attacks per round 30 arrows black leather +2 ( evil designs) a few personal looking items in the room, no money or gems

Room 571) 40’ × 40’; x 20’ – one-eighth sphere 20’ radius – one-eighth sphere 20’ radius ( 40377.58 cubic feet ) offerings store room

any money is in room 92 food, elf skulls, dwarf skulls, cloth, clothing, leather covered chaotic books of poetry ( 2 hp to non-chaotic), Every winter solstice all offerings are sacrificed. in the one-eighth sphere areas are boxes of food for those who live here. total monetary value is 750 gp, a weight of 3000 pounds

Room 572) 40’ × 40’; x 20’ – one-eighth sphere 20’ radius – one-eighth sphere 20’ radius ( 40377.58 cubic feet )

storage area

10 barrels of food ( meat, corn meal, fruit and vegetables) 10 boxes 4’ × 4’ × 3’ of the beings’ equiupment that have attacked this temple, value 2000 gp ( clothing, personal items, any good-aligned magic items are sacrificed quickly.) in the one-eighth sphere areas are unholy water vials and other religiousitems

Room 573) 20’ × 20’ × 20’ ( 8000 )

mercenary room 2 three 2 person bunks

human dual class Druid 5/Magic-user 6 NE Str 15, Int 18, Wis 16, Con 15, Dex16, Cha 15 age 32, gray eyes, black hair, 5’ 9” tall, 174 pounds Druid spells: 6 level 1, 4 level 2, 2 level 3 Magic-User spells: 4 level 1, 2 level 2, 2 level 3 studded leather +2, scimitar +3 NE human fighter 7 NE double specialize long sowrd Str 18/55, Int 16, Wis 16, Con 17, Dex 17, Cha 10 age 30, brown hair, hazel eyes, 5’ 10” tall, 174 pounds, 7 monster burn oil flasks long sword +2 NE +7/+8 2 attacks per 1 round long sowrd +5/+6 foot flail +2/+3 3 attacks per 2 rounds banded armor +1, shield +1 (evil designs) NE half-elf Fighter 5/Magic-User 5 specialize long sowrd Str 18/30, Int 16, Wis 15, Con 16, Dex 17, Cha 9 age 50, green eyes, black hair, 5’ 4” tall, 142 pounds, magic-user spells: 4 level 1, 2 level 2, 1 level 3 long sword +1 NE +3/+6 3 attacks per 2 rounds voulge, 9’ +1/+3 3 attacks per 2 rounds chain +1, shield +1 ( evil designs) each has 30 gold pieces

Room 574) 30’ × 20’ × 10’ ( 6000 cubic feet )

head cleric’s room entrance closed by a curtain

Cleric 9, half-orc Str 18, Int 14, Wis 16, Con 16, Dex 16, Cha 12 Banded +3, Shield +2 (evil designs) Candle of Invocation (CE) foot mace +3 CE +4/+5 Lawful good characters take 2 hp extra spells: 6 level 1, 6 level 2, 3 level 3, 2 level 4, 1 level 5 bed is 4’ × 5’ shelves: holds evil books creatures of the Under Dark books on the Abyss 10 evil poetry books ( non-evil Save vs. spell, failure means feel sick for 2 game hours) 6 scrolls on the stupidity of good elves 1 scroll of Ressurection ( detects as Evil as it was given to cleric by his deity) three 100 gp black pearls under pillow hung next to table is a Cloak of Vermin, acts as if it is a Cloak of Protection +1 see description in DMG for more info. This cleric wears at all times any keys that unlock anything here.

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