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Arcology, Goblin cave 01

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Letters are narrow entrances. Numbers are caves or passageways. Map is 500’ × 400’.

Room 1: The big jumble of rocks is a trap to help the goblins deal with intruders. Columns in room 1 supposedly keep a giant cave ant in place. The gray circle is a guard tower of goblins. Sometimes the ant eats some of the goblins.

Room 2: Also an entrace, but the outside wall is partially blocked.

Room 3: Cook fires and firewood.

Room 4 has a water well and a cauldron.


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Categories Crestar, arcology

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