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Khilla Keep 2, Map 6

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Map 6, 95 feet down.

1) 20’ × 20’ × 10’ alcove

2 bugbears armed with spears

2) 40’ × 50’ × 10’

spiral stairs up to map 5 1 giant rat

3) 20’ × 30’ × 10’ alcove

6 barrels: 2 water, 1 bacon, 2 carrots, 1 cheap wine

4) 30’ × 70’ × 10’ main part of room.

yellow chest: lid is shield +1, 250 gp, three 250 gp gems.

5) 60’ diameter room x 10’

kill will-o-wisp and room lower to next level. secret door push up

6) 30’ × 30’ × 10’

giant bettle

7) 20’ × 20’ × 10’

secret door, push on left side scroll case, empty 5 gp under broken table.

8) 30’ × 30’ × 10’ alcove

torch on wall

9) 20’ × 20’ × 10’

5 skeletons, shield and spears

10) 30’ × 20’ × 10’

6 bugbears with clubs

11) 10’ × 40’ × 10’

secret dor: push left if not already opened.

12) 10’ × 20’ × 10’

giant stag beattle

13) 40’ × 10’ × 10’ + 20’ × 10’ × 10’ empty

14) 10’ × 20’ × 10’

blue chest: one 1,000 get jewelry, 175 gp barrel: rocks

15) 10’ × 10’ × 10’ will-o-wisp’s treasure

scroll case: 4 first level m-u spells 100 gp, 75 ep, 50 cp. Opal necklace worth 650 gp

16) 10’ × 10’ × 10’ empty

Map 6: 2317.75 gp equivalent

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