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Khilla Keep 2, Map 9

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Map 9, 285 feet down.

1) 70’ × 70’ × 10’

5 concealed pits, 1d6 if fall in. 1 cage 1 iron maiden no treasure.

2) 50’ × 50’ × 10’

5 ogres armed with axes 1 small chest: 150 pp, 200 gp.

3) 50’ × 50’ × 10’

small bag in front of cage. contains 25 gp. will-o-wisp in left corner treasure in right corner: 500 gp, 250 sp.

4) odd-shaped room.

10 ogres and a hill giant. They have been told to hold this room against all intruders.

5) 100’ × 10’ × 10’ empty

push down on secret door.

6) 140’ × 140’ × 15’

9 bugbears. barriers. each has 25 gp.

7) 80’ × 10’ × 10’

secret doors: push right to open.

8) 60’ × 60’ × 10’

20 giant rats spiral stairs down to map 10.

9) 10’ × 30’ × 10’ + 40’ × 10’ × 10’ + 10’ × 20’ × 10’ empty

10) 20’ × 10’ × 10’ empty

11) 40’ × 10’ × 10’ + 10’ × 20’ × 10’ empty

blood spatters on the floor.

map 9: 1512.5 gp equivalent

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