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Braydont Castle and nearby area page

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This area map changed from 1200 pixels to 2000 pixels on January 28, 2019.

Boonmuck: small village

Population: about 275
Races: any non-evil, mostly humans and a few elves.
Main purpose: baskets, and a peat bog supplies peat for fires in the area
Buildings, etc: 18 private dwellings, basket makers,general store,
blacksmith, wood wall around the village with toll gates,
small tavern, Stra Klo Slii temple, old ruins, fountain, peatman



Braydont Castle: castle

Population: about 300
Races: any non-evil
Main purpose: protect the area.
Buildings, etc: silversmith, sage, theatre, alchemist, library, bank,
tax collector, herb and spice shop, The Questors, tailor,
cavalry barracks, Gug’s general store, jeweler,
Stra Klo Slii, corporal of the watch, corporal of the guard, warehouse,
Captain of the Guard, fortress, blacksmith, infantry barracks,
glass blower, bakery, open air market




Edendale: small village

Population: about 300
Races: any non-evil, mostly human with a few half-elves
Main purpose: farm community
Buildings, etc: weaver, open air market, leather shop, general store,
Str Klo Slii temple, town watch, wood wall around village,
fountain, empty moat, cart maker, boot maker, glass blower



Evergando: small hamlet

Population: about 200
Races: humans
Main purpose: farm community
Buildings, etc: open air market, potter, The Questors, town watch,
wood wall, fountain in town square, tanner, baker



Jadewick: small hamlet

Population: about 180
Races: humans and a family of elves
Main purpose: farm community
Buildings, etc: open air market, leather shop, wood wall, blacksmith



Oakendale: small village

Population: about 280
Races: humans, half-elves, a few halflings
Main purpose: farm community
Buildings, etc: open air market, tailor, general store, Inn, The Questors,
town watch, wood wall, fountain, blacksmith, bootmaker, bakery



Packral: large village

Population: about 450
Races: humans, half-elves, a few halflings
Main purpose: farm community
Buildings, etc: open air market, bowyer, tailor, tavern, The Questors,
empty moat, town watch, wood wall, fountain



Risingstead: small village

Population: about 380
Races: humans, half-elves, halflings, a few elves.
Main purpose: farm community
Buildings, etc: open air market, potter, tanner, tavern,
town watch, wood wall, fountain, cart maker



Skilcham: large village

Population: about 320
Races: humans, a few halflings
Main purpose: farm community
Buildings, etc: open air market, tailor, tavern, empty moat, bakery,
town watch, wood wall, fountain and village square



Triwell: small town

Population: about 1,200
Races: humans and halflings
Main purpose: crossroads town, market place, last major stop heading
South before Dtillan Orsti ( cheaper than the seaport)
Buildings, etc: town watch, The Questors, Stra Klo Slii, bath house,
weaver, basket makers, open air market and horses, 2 bowyers,
2 weaponeers, potter and glazer, money lender, money changer,
banker, 3 scribes, general store, Inn of the Three Wells,
bakery, Braydont Castle nearby, toll gates



Winloon: small village

Population: about 270
Races: humans
Main purpose: farm community
Buildings, etc: open air market, basket maker, tavern, water moat,
town watch, wood wall, Stra Klo Slii



Zedea: large village

Population: about 320
Races: humans, halflings, and a few elves
Main purpose: farm community
Buildings, etc: Green guild, horse market, tailor, bakery, Binsar’s Inn
(stables, blacksmith, tavern), alchemist, bank, library,
Merchant Guild, town watch, wood wall, fountain and
village square

Author
Categories Crestar, Southern Hemisphere

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