- area map | Dtgllo Castle, ruins | entrance page
- geography and resources | government | history
- Khills Keep, ruins | leaders | Potter, village
- Quasqueton Castle, ruins | Shagtor Castle, ruins | Sraa Keep, ruins
- Boonmuck | Dtillan Orsti | Fondfield
- Potter area | Sallor | Triwell
Cities and towns
Braydont Castle area Links
- back to Fondfield Wikki page
- Fondfield entrance page | Military Arms, 1
- Military Arms, 2 | Dx: 2 story family duplex
- D1: Sharg Twar and family | D1: upstairs Grona Shar
- D2: Shass Tarshalno | D2: upstairs George Sharn
- Mx: Merchant Guild homes
- Qx: family homes near The Questors | Q1: Krinli Hiller and fmaily
- Q2: Drothi Wentu
- Community bake shop | Nik Village
- Sx: shops | Tx: Military trainers
- Military Arms, Guards and City Defense part 1 | Military Arms, Guards and City Defense part 2
- Military Arms, Guards and City Defense part 3 | a typical day in Fondfield
Trillolara, Land of the Bards. ( Alignments: LN, LG, NG, CG, CN, N)
Most of the game sessions I ran occurred in this area.
Many of the ‘watch towers’ in my campaign, particularly in the Trillolara and Dank Forest nations, are based on the ‘Frontier Forts of Kelnore’ maps from Judges Guild. These are basically rectangular forts, with small towerettes near each corner. Barely qualify as keeps… Open courtyard, wooden gate, a small living area on one side of the courtyard and part of the wall. A small basement, with 3 small areas and one larger area. Not easy to defend. What is a towerette? A small tower, barely large enough to qualify as a tower.
More of a widened area of the wall walk, with crenelations and machiolations. Most are in ruins, and are no longer in use. Most towerettes can hold one or two people. Small round towers came into use a number of game years later, and are stronger and more easily defendable. Probably early Age 11 was when these forts were last seriously used, but a few remain in active use here and there.
One group of player characters found some folks suspended in time in the basement of one… Merlin the Magician and Jirel of Joiry being one group of those so trapped there. These are called Dtrig Forts in my campaign.
(I got the information for these characters from Dragon magazine articles called ‘Giants in the Earth’. This would be in issues earlier than issue 100.)
But the watch towers from the Symbol Set 1 sold by Profantasy, are the ones shown on the rest of the maps.
Such a small nation, to have so much influence in the Southern Hemisphere… Maybe they have friends in high places ? Sky-god indeed… :-) Nope, not the referee !
Map Key1) Quasqueton [ ruins] from TSR’s B-1 module newmap and descriptions.
2) Fondfield [ military area commander’s headquarters ] where the player characters lived
while adventuring in Dtrig 1, Dtrig 2, Khilla Keep, and Sraa Keep
3) Sraa Keep [ ruins]
4) Dtranyo Castle [ manor house ruins], now rebuilt and owned by player characters
and converted into a walled stone castle.
5) Dtillan Orsti [ seaport ] players characters arrived here from Fondfield.
6) Castle Dwarfbas [ home of Dwarf King ]
8) Tower Dtranyal [ ruins] unexplored by the player characters and unmapped by me
9) Dtrig 1 [ ruins] explored. Very old style rectangular fort
10) Dtrig 2 [ ruins] explored. Very old style rectangular fort11) Dwarf Home [ ruins] partially explored, all underground.
12) Sallor, Trillolara capital city
13) Forlorn Keep
14) Fortress of Krag the Stout-Hearted.