The old crestar site has been deleted, I am creating new maps. All old surface maps on this site have been deleted. There are a few outdated maps here, they are place holders and will be deleted and updated in the coming months. These are particularly in some adventure dungeons.
I created this web site myself, with no outside help.
My comments about other php CMS software.
Added links in my site navigation menu, second row, for my maps I do for learning Epic Table.
Added Jeff Wagner’s traps documents.
Added modules and info by RC Pinnell aka Thorkhammer
Not all Redo Quasqueton maps were at 2000 pixels across, I have uploaded the new ones. I don’t have this dungeon in a zip file, I’ll work on that. Zip file with room descriptions uploaded on downloads page. 8.4 megabytes.
Part 02 of the City Cave has been uploaded.
Arcology/B4 The Lost City, my version. The City Cave map has been changed to Part 01. I am working on Part 02. Tier maps 6 through 8 are now labeled as such.
Added a more detailed area map for The Narrows part 01 located on Zor contenent, in Bar-Ara Land
Working on a few things.
Added Mad Rock, Sky Mountain 1 A first level adventure.
Fixed the navigation menus so that it is easier to find the B/X parts of this site.
Added a third Epic-Table map for Ruins of Scorn, part d This map uses the Token Treasury – Monsters from Profantasy
23 more maps have been increased in size to 2000 pixels. Principally in the Southern Hemisphere.
Added a new map in Bar-Ara Land, Zor continent for an area called The Narrows
Adding more Tier maps for the arcology. Four maps. Two are 500’ × 400’, and two are 250’ × 200’. All 4 maps are 2000 pixels wide.
Added Lost Keep area ruins map, 2000 pixels wide. Lost Keep area map
Uploaded 6 maps at 2000 pixels wide each one: Nomads | Mountains of Death | Land of the Giants
Esche City State, Teslarc | Burlan City-State, Teslarc
The last page linked to has two maps on it.
Tantalow Island Group map upped from 1200 pixels wide to 2000 pixels.
Green Island of the fog-shroud 2 maps changed from 1200 pixels to 2000 pixels.
Did the same for two Quasqueton maps.